In an arcade play yesterday I came across the usual bunch of clowns and losers (they are those same Asians I see everytime sadly), and one of them that I spoke to with a goodwill handshake weeks ago started approaching me about this Super Street Fighter II Turbo game. We had a conversation about it, he talked about the Internet links he accessed to get better and all, offered them to me, and I even offered to play him a few times just to try him out. From the total experience of our encounter last night I can surmise the following:
1 - That he's a nonsense no-life nerd like them all who started playing this game since '94 when they were kids. And even now when they're old and jaded white-collar salarymen taking their status literally to the game center after peak hours on not some, but most nights.
2 - He's a percentage player just like them no matter what he says.
3 - The percentage clique that he belongs to as I thought is conceited despite their nondescript uniform character adoption and styles.
4 - Despite being seemingly good at Super Turbo he feels to my surprise, crushed at my simple proposition of buying a Super Turbo arcade machine (which also means he can't afford it). Tells a lot.
The only thing I agree with the British otaku ghetto-game whore Rakurai is that ultimately, in any game, you are your own teacher. As regards to learning curve I'm still a bit uncertain, but for now mainly I'd just say I don't like being told what to do, especially by people whom I suspect are laughably in the end your same unobjective and the tried and proven majority rule types. And what's there to improve for a game of no-profit? And when it is a game. If using those shotos and high-tiered characters (even hilariously at Turbo 1) is what it takes to be a pro pro pro, then I won't want to be one.
I'd do things my best and in my own way.
Friday, 25 February 2011
I think I played too much of this stupid outdated graphics and animation game. It's too much heat. The more I am into this, the more I am starting to lose my own values. I see these competitive nerds and rubbish trying by their schemes to lure me to their deplorable dark toilet side, and this is bad. This is a very similar feeling I got when I started in goodwill to know some people from the Super Turbo "community" weeks back, and it's bad. Let me remind everybody that other than whupping some of you flops with weak, useless and ignored characters I do love playing on solo ALSO against the computer on the highest difficulty with them as well no matter what and nobody's going to change it. It is time to return to the earlier superior game called Super Street Fighter II: The New Challengers. It is up to me to save myself from the social corruption plotted by these subversives, that I was good enough to see and sense early and quickly. "We hate this game too actually," says Cammy. "Our original colours are gone, unless you're blind we do look like shit in this presentation - I'm only 16! - and I'm still the lowest-tiered character in the roster. Thanks for nothing Cap!" Always the better game.
Tuesday, 22 February 2011
Finally, I received my very own new US/NTSC copy of Super Mario All-Stars for the Wii today! It couldn't get any better than this: No it could actually get better than this. Despite it being in factory shrinkwrap the manual was in a slightly imperfect (slight rip at the base and a curve on the top right) condition as well as the booket (where at the top AND bottom right there are bits of a squarish tear!!!). But oh well, this is just an intended backup copy for reading and touching and all, so I don't want to care too much even though its not that cheap to begin with either. So having opened it up and seen through everything I hope the Japanese copy would be better even though I have similar encounters with new imports in the past too. It's still a mystery as to why I cared as Nintendo had one day ordered a recall of ALL the Play-It-Loud Game Boys (including transparent that I really wanted) from the country's retailers in 2000 when I finally had the money to buy at least two of them to play and keep as memorabilia. Perhaps this is a life lesson that has to be taught when I was growing up on what is common sense as well as the great incredible folly of "brand loyalty" helpless and stupid consumers subscribe to despite even getting burned by the very things that they support. It is not my destiny to dare to be stupid like these people, and I think after looking at everything today I will cut the spending budget currently set aside for gaming electronics by at least 50% and not be too keen in looking for those vintage games (where I have managed by good fortune to find so many of them that I am actually pretty happy and by all standards I should also feel fulfilled and truly satisfied already).
Tuesday, 15 February 2011
Monday, 7 February 2011
I did it against an online player from Japan. After trashing his Sagat with Super Original M. Bison he got hurt and resorted to using Dee Jay. I cut him some slack with the same character, and without resorting to Super Original Sagat or even Ryu or Ken, and in the end, I had to use Super Original Balrog to teach him a good lesson. He had to force my hand. Then he devolved with Ryu, he lost again (no pictures or video as the running and recording quality are crap) and I decided to say Goodnight. ... I'm so young and talented! I can't believe it!! God tell me this isn't true.